For all
. VISUAL PRESENTATION
For most of you the boards were successful yesterday - well done!
But be careful with text and size of images (not too much text - edit it - and not too small images...)
Also, it is time now to develop an aesthetic for your presentation....
. FLASH ANIMATION
and this T&S exercise is a good way to start actually.
The most important aspect of this animation (regarding studio project) is that you do not follow the given flash/illustrator minimal-realistic (or whatever they call it..) aesthetics but CREATE YOUR OWN.
So you should import images, of your site, your sketches, your models etc.
You can then live trace them in illustrator as you know how to do... or add drawings animated on top...
As you wish but your animations should be visually perspiring your project....
. NAME
Please give a name to your project now!
....individual comments :
Pinky
All these topics and the link you make between them are truly fascinating and definitely you should push this forward.
Now it is about defining how to do so...
For the philosophical and intellectual aspects of your project, you should really read about (genetic) determinism. And reflect upon the proposal you made yesterday.
This said, you can go back a little, and change direction (as we discussed yesterday).
You need a brain-storming session - and please ask me questions - i could give you a direction but it would be better (and i know you can) i you found it yourself - you have all keys in hand (from the story, through the game, to genetic disorders...).
Update your work soon on the blog for further comments - really important!!
Credit
You started by 2 buildings, which as we discussed were more 2 logics (don't forget this - this is the generative mode of your project) - now we have identified them :
- reading time
- travelling time
These two need to be developed and fed with examples (you have Jantar Mantar for the first, but nothing so far for the second...although i gave you lots of links... and you also had your research from the 3d diagram - make use of all this!)
And then it is about the relation between the two...
What are your ideas for this?/
Think again about your location - the Earth has some very peculiar locations when it comes to sunlight (think about the poles, the equator, the tropics, etc.) i really think the idea we came up with yesterday of having your project disseminated in (a 100?) spots on the globe has a lot of potential - also because it involves physical travelling/displacement (which you talked about before)...
Boon
You started with emotions - through colours (and did a research on this - don't forget this - it could be useful when it comes to material or appearance of your work - artists working with colours and colour perception such as Ives Klein or James Turrell could inspire you).
And then you identified 2 main emotions - pulsions - drives - for human beings = death and sex.
I still think this has a lot of potential - don't be afraid now - you started it - go all the way!
The Chamber of Death you presented yesterday was absolutely not designed. It could be yes very simple and cold but this especially needs to be carefully designed and carefully integrated into a situation.
Do not forget also that you were talking about films and video games - spaces of projection where we do feel fear and arousal. This combination could be interesting.
Now all the elements are there - you need to define your project - what is the reading - who reads what or whom - what and where is the situation - etc.
Please post on the blog as soon as possible.
Jane
You also have a very interesting topic - imagination, alienation...
I think your decision to have 100 forms of phobia related to space is great.
But maybe it is the architecture who is neurotic-psychotic and not necessarily only the patients... what if the room was really getting smaller? the void greater? etc.
Since you started with the Garden of Time, another novel from the same writer, Ballard, actually imagines this - psychotropic houses.... I think this could be very interesting.
The situation you chose also needs to be defined more precisely - an additional room, set of rooms - alternative circulations - ??
Please update your work soon.
For both of you, the philosopher we mentioned yesterday is Michel Foucault.
He wrote notably books called
Madness and Civilisation
Discipline and Punish
and The History of Sexuality
You can have a look now - and go deeper into these readings later. They are very very good.
Woody
A little bit of work... but not enough (of course!)
At least you should have tried holograms in different techniques - it could be super interesting, even just as an addition to your project - and then you will see if you can include it or not.
Google hand made hologram and you will find this ( i wonder why you did not find it...). It is a simple but very interesting technique and it will force you to concentrate and understand a physical phenomenon. So do this for Monday (once you have understood the principles, you can laser-cut the plastic sheet with a drawing you will make especially). You should try many ways for this projection/illusion.
And for your project specifically, choose a situation (jungle? which? why?) and make a panel to describe it and how your project (and projections) will interact with it. If you think you have found your way with this holographic method, then make models with a projection device inside, the surfaces of reflections, the circulation of the visitors, where they would be seating, lying down, etc. how to enter and exit your structure - what materials other than glass --- design everything to create the effects you are after.
In addition, you should also study Darwin's Evolution of Species - especially the sketches he made - you have to understand his work.
Boy
What happened? Where are you stuck and why??
You can use a 3d grid to develop your project, but only if it helps you... Right now it seems only to constrain you. So i would recommend that you put it aside fro a while - (the rubix cube as well).
Go back to your original and very beautiful idea of deception.
What and how do we read a 100 deceptive ways, paths, exits, etc.
Think about using artefacts such as mirrors as well...
And make the panels you were supposed to make for yesterday's presentation....
Post on blog soon.
Mew
Very exciting project!!
Don't let yourself be frustrated by these experiments - try other ways - maybe the surface was too thin, maybe the materials were not appropriate, maybe ice is afraid of Garfield eating ice-creams... who knows?..
But you have to be persistent.
Work more on your boards in order to better explain your ideas and project - visually and with little text.
The structure on which the ice will form should inform it and not contain it or force it too much... we talked about a re-enforcement structure during the review (maybe steel pics with little pics on which the ice would attach itself... i guess you could find ideas by experimenting structurally with the chemical ice you are using). Also look at natural ice formations such as stalactites and stalagmites... and maybe also at the structure of ice itself (very beautiful images..)
Work on the reading process + sound principle as well and on representation on the board.
Ice models for Monday + flash animation of the formation process would be really good.
Po
Make models!! Experiment with these 3 strategies to create infinity within 300 sqm :
micro - macro - and materials at our scale ---
You should also experiment on the 3d geometrical organization of this structure of hexagons... don't be afraid of torturing them a bit. Working first on 3d software will help you with this - but then text with physical models. Get Rhino and jump inside - you will expand your possibilities.
Do not forget the void and illusion/loss of orientation - maybe also you could play with our relation to gravity.
What is your situation? where are you and why? how do you make use of this situation, of this environment?...
And what are we reading in there? is it a traditional way of reading books? what are the books about?
all should make sense....
Palm
A very beautiful project taking shape....
You should work on your plan now - the notion of border, of the wall, the line which separates... unifies... deceives....
And according to the role of the sun from morning till evening also...
To develop skin and structure as we discussed yesterday, look at crafts and materials used by these two countries... And remember your previous models and the discussions we had - you can learn a lot from that - i liked your experiments with the sort of white glue... it is good when it gets dirty and uncontrolled, especially in relation to the scenario you are creating.
Also define the readings and the two cultures in fact one.. khmer... the role of english....
And don't forget to articulate your work from the story of the swimmer - the journey, the path, delusion, deception...
Jaa
Very exciting as well.......but now be attentive to all the ingredients you brought in....listen to them.
You are going form solid to liquid - it is a progression and not a rupture... Thus the links between your segments (or whatever you will develop from now) should also change progressively.
Same with the material you are using, glass. There are many ways to treat glass to give it very diverse aspects and properties. Do a research on this.
I googled shell origami and found a few more examples you could be testing. Do it for Monday! - at a much bigger scale and with expensive tracing paper - it will be very interesting structural inspiration.
You can also already make sections through these origami shells (physically if you can manage, or imaginary with drawings - go to the Bangkok Sea Shell museum - you will see a lot of these shells cut in section - this will help you a lot for your drawings and to imagine the interior spaces for reading and storing books.
Remember also that you were talking about dizziness.. because of the movement of the sea... this is a very interesting condition for reading - books have to be chosen very carefully along this progression from hardness to dizziness... Your idea with the realistic fiction to unrealistic or science fiction is a good intuition...
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